Midnight City, projected in Collingwood, Melbourne

Midnight City combines crowd-sourced snapshots of viewers’ strolls through their home cities and neighbourhoods, deconstructed and knitted back together to form an endless, ever changing streetscape. Viewers were invited to submit videos of their own neighbourhoods during lockdown to build out this collective vision of home and place at a time when travel was impossible and connections were cutoff.

The piece is generative, randomly spawning abstracted scenes within the viewer’s browser, able to be explored with the move of a mouse. It’s built using Unity game engine in addition to photogrammetry tools, Mapbox for custom map display and delivered in browser with webGL technology.

I projected Midnight City in Collingwood during Melbourne Fringe 2020, made possible with the assistance of The Centre for Projection Art.

Visit Midnight City here.

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